Release Notes 2007-09-28

When The Cat's Away


 * Revamped catalog pricing; creators set the price for their items by hand and then have the following choices:
 * manual - the price is never automatically adjusted
 * escalate - the creator sets a sales target (say 100 items) and then the price is increased 25% when it hits that target, and 25% again when it hits it a second time, and so on
 * limited edition - the creator sets a sales target and when it is met, the listing is hidden
 * In all cases, the creator can adjust the current price any time they like.
 * The beginnings of support for game level and item packs are in place. More details forthcoming when the feature is completely done.
 * Further progress on "Whirledwide" and fixes to "My Whirled" (clicking on your friend's name in the games section will now take you to their pending table or into their game if possible).
 * Updates to the game development SDK