The Ultimate Whirled SDK

What Is The Ultimate Whirled SDK?

 * It is just an easier way to get prepared for the stuff you might create later. For an example, If you download the regular SDK, most files will be there, except for configurable, LSA, Team LSA, and other files that need to be in the SDK for those things to publish and work. You still need to set up the classpaths though. It makes it easier to download just one file instead of each seperately, but the bad thing is that you'll have more files that you might not even need. The Ultimate SDK's main purpose is to relieve the stress and time for new creators or even players who've been creating for awhile. It's better than downloading each file you need, writing each piece of coding you need, then copy and pasting it into the regular SDK and deleting the first files.

How To Use It

 * Download the file here and when it's downloaded go to your "Downloads" folder or where ever your downloads go. Extract the files to a spot you will remember and go to your animating program (Adobe Flash CS3, CS4, CS5) and set up the classpaths, by going to Edit->Preferences->Actionscript3. Set the classpaths the same way you would in the regular SDK. Goes along fast except for the downloading part. (Depending on internet speed.) But it is a well sized file.

Other
Thanks to Extramrdo for TeamLSA files and Nordenx, Conrad500, and The Cosmic Cheese for the regular LSA files. If you have any suggestions as to what files the SDK doesn't have, please contact Count L. Ronnacon through Whirled mail to let him know. Thank you and I hope this helps and relieves the stress of downloading each file you need and setting it up.