Release Notes 2009-04-30

What's the opposite of April fools?

No foolin', we've got some nice changes for you today.


 * Parties now notify members when the leader changes. Parties can be set to auto-disband when the leader leaves, but remember that the leader can also reassign leadership at any time.
 * The party button will be highlighted when you're in a party, even if you close the popup. Reminder: parties are on sale, and are integrated into all games now. Advertise your multiplayer game with a party!
 * Parlor games will no longer list tables that are unjoinable anyway, making the lobby load more quickly. *cough Bang Heroes cough*
 * Hey creators: parlor games now identify players by their memberId. An SDK release is coming soon that will shed more light on this exciting change.
 * Fixed up the layout of the trophy panel that's viewable from in a game.
 * Fixed the room names of the homes of newly-created guest users.
 * An assortment of under-the-counter, behind-the-kimono, and rear-end-of-the-cat changes that are too small to report except as a whimsical postfix to the other bullet points.

That's all. This is beta, so watch out for the big hole.