Release Notes 2009-05-20

Disintertwingling

We fixed a bunch of bugs and niggling bits:


 * Added a link to the "Guide for Whirled Parents" to the help page
 * Changed the way In-Whirled games are launched: when you click the Play button you are sent to the game's main room and the game is automatically started
 * Games have been replaced with Launchers and game creators can create as many launchers as they like for their game
 * Posts with no new messages in the last three weeks are no longer shown in the "My Discussions" list
 * Removed meaningless configuration options from In-Whirled game editing UI
 * Fixed some bugs with sorting on the Games page
 * New users will no longer get a home named "???'s Room" now it will be called "Home" (sweet home)
 * Fixed more problems with paging through results on the Groups page
 * Fixed some problems with people lingering in parties
 * Added "Edit..." links to the games on the "My Games" page
 * Fixed some problems (hopefully) with publishing trophies to Facebook
 * Spring cleaning (a bunch of code tidying up)

We made another rather important change. The coin exchange was an experiment that we thought would help the Whirled economy but it has proved confusing, problematic and continues to be the target of exploitation by less scrupulous players. As a result we have made the following changes:


 * It is no longer possible to buy Bar items with Coins
 * Coin items can still be purchased with Bars at a fixed exchange rate: 1 bar = 10,000 coins

We are obviously going to be evaluating the impact of this change and will work to ensure that creators are able to sell their items in the way they desire.

Thanks for being a part of Whirled and for being patient as we figure out the best way to make this whole crazy experiment work.