Release Notes 2008-10-15

Whirled has officially entered the Era Of Bars!

Today we launched the Whirled billing server, to allow you wonderful and dedicated fans to finally show your appreciation by trading in your hard earned real life money for marvelous Whirled Bars. These Bars can be used in place of Coins to purchase anything in the shop, at a ratio that will automatically adjust for inflation. Read more about it on the wiki, then get your Bars today!

For creators, you can now choose to list your creations in Bars instead of Coins in the shop. Players can pay in either currency, but if you list in Bars you will be rewarded with a percentage of each sale in magical Bling, our third currency. Bling can be exchanged for Bars at any time, and if you amass 500 or more Bling you can cash out for real USD. Click on the Bar icon at the top to see your sales and transactions history, then start making da monies!

To advise you on all these changes and goings-on, we have updated the Help page to include a larger FAQ, and a system for sending Support Requests to our agents which you can find under "Contact Us" on the Help tab.

And if that wasn't enough, we've finally released the AVRG API for game developers! You can now create your own in-room games like Bella Bingo and Pookah Rainbow. Go snatch the newest version of the Whirled SDK (0.40) and get started.

There are also a host of other changes:


 * Backdrops now have a separate furniture scale factor
 * Fixed a bug with SWF backdrop editing when you first create a backdrop
 * Up/Down arrow keys scroll through chat history
 * New looks for the Stuff, Upload and Edit pages with more information for creators
 * Display whether items are in use in your Stuff even when not in a room
 * Volume button now indicates current volume
 * Fixed a bug when calculating the longest amount of time you can play a game and receive coins for
 * Fixed bug on profile pages with ratings on delisted games