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Zyraxxus++

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Zyraxxus++
Action/Arcade
Description
Image:Icon-multiplayer.png multiplayer
A spacey shooting game.

Instructions
Game Discussion & Bug Reporting

Other Info

Current version:
Development Team: Rewritten for better performance by Capital-T-Tim; Original game by Roparzh; Coding by Arcturus; Art & Sound by Jack Green

Zyraxxus++ is a space shoot-em-up game for many players. Each player controls a ship and competes to shoot and destroy all the other ships in a free-for-all shootout.

Contents

Instructions from the Game

A typical multiplayer game.
A typical multiplayer game.

Controls

Image:Game-Zyraxxus++-instructions1.png

Ships

There are four ships in the game to choose from. Each ship has unique characteristics, but all ships have a primary blaster and a secondary weapon which take charge in order to fire. The primary weapon recharges quickly while the secondary recharges more slowly. Every ship will explode once its health has been depleted to zero.

Wasp:

  • Medium speed, armor, and maneuverability
  • Shot powerup to triple shot
  • Photon Torpedo as secondary weapon

Rhino:

  • High damage shots and armor; slow maneuverability
  • Shot powerup to dual missiles
  • Short range forward warp as secondary weapon

Saucer (previously known as the Xyru):

  • High speed and maneuverability; low armor
  • Shot powerup to faster firing autotrack laser
  • Mine laying capability as secondary weapon

Raptor:

  • High shot density at close range; medium speed and armor; slower maneuverability
  • Shot powerup to longer range wave shots
  • Manual shield control as secondary weapon

Powerups

There are four powerups that can be collected. Each will run out as you use them but may be replenished by picking up another powerup.

  • Shot Powerup - improves your ship's primary blaster
  • Engine Powerup - increases your ship's thrusters
  • Shield Powerup - your ship will be shielded from a set amount of damage before the shield is destroyed
  • Health Powerup - the only way that you can replenish your ship's health. Also gives you a small amount of secondary weapon charge

Radar


Your ship is equipped with a radar. Your ship is always the bright spot in the center of the radar. Surrounded your location the box represents everything you can see on screen. Powerups appear as green blips and enemy ships as red blips on the radar.

Points and Coins

Points are awarded for hits on other ships, destroying other ships, and collecting powerups. Coins are awarded for hitting and destroying other ships.