Release Notes 2007-04-30

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A Shift in Perspective

From the Release Notes:
  • Revamped the way we map logical coordinates to screen coordinates to be properly perspective correct; this unfortunately means that for deep rooms objects will have moved around again and you will have to adjust their Z-coordinate to get them back to where they used to be
  • Further progress on the new room editing interface, much more to be done; also the old room interface is somewhat broken and we'll endeavor to fix that and/or make the new interface more usable ASAP
  • The room view is shrunk to a small size when moved to the sidebar
  • More Swiftly progress; some UI rearranging, fixed some broken bits
  • We're all deep in the bowels of various backend bits, so not a lot of other visible changes
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